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Refactor of code #22
Refactor of code #22
Conversation
…ner logic moved to utils
Hi, what do you think about the latest commit to dev branch. |
Hello @salam99823! There's a lot of really useful refactors here and thank you for updating the rapier2d example to use linear velocity instead of just moving the sprite to new pixels 🙃 Regarding the changes in your PR here (your Regarding the changes in your All that said, both branches are changes I'll be very glad to incorporate into this project. Thank you for all the time you've given to this and the I'll hold off on merging in case you're thinking you'll update your main branch with your dev changes. |
Additional refactor
@salam99823 is this ready for review? |
Hello @shnewto! Yes, I think it can be released as a new version. |
@salam99823 thank you again for these substantial and very positive refactors! |
I'm glad you liked it. |
Changes:
Added:
parallel
for fast work on large data.Moved:
collider::rapier2d
andcollider::avian2d
to root of crate.Removed:
thiserror
from dependencies.collider
module.Other
bevy
replaced withbevy_math
.