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A Game where the user attempts to contain bouncing lines by drawing horizontal and vertical lines. When the balls are sufficiently contained, a new level begins with an extra ball added. Author: Karl Rosaen History: While writing this game, I had in mind a game I fondly remembered playing years ago. Recently it was pointed out that this game was in fact JezzBall. As a result, this game is certainly heavily influenced by JezzBall, though does not attempt to be a perfect clone. See http://en.wikipedia.org/wiki/JezzBall. Notes: - Lines are initiated by vertical and horizontal gestures. On the emulator, this can be done by clicking a point, dragging in a vertical or horizontal direction, and then letting go. - Vibration obviously won't work on the emulator, but has been tested on prototype hardware. TODO/ideas: - ability to draw multiple animating lines within the same region - bonus rounds? maybe a lighting bolt bounces around and if you can hit it or contain it, you get faster lines? - save high scores
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A fork of the Divide and Conquer Android sample game
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