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kotlin-apps: add the HelloCharacter app
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stephengold committed May 24, 2024
1 parent 2df8497 commit 625ccbf
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4 changes: 4 additions & 0 deletions kotlin-apps/build.gradle
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Expand Up @@ -52,6 +52,10 @@ tasks.register('HelloCcd', JavaExec) {
description = 'Runs the Kotlin version of the HelloCcd tutorial app.'
mainClass = 'com.github.stephengold.lbjexamples.ktapps.HelloCcdKt'
}
tasks.register('HelloCharacter', JavaExec) {
description = 'Runs the Kotlin version of the HelloCharacter tutorial app.'
mainClass = 'com.github.stephengold.lbjexamples.ktapps.HelloCharacterKt'
}
tasks.register('HelloContactResponse', JavaExec) {
description = 'Runs the Kotlin version of the HelloContactResponse tutorial app.'
mainClass = 'com.github.stephengold.lbjexamples.ktapps.HelloContactResponseKt'
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/*
Copyright (c) 2024 Stephen Gold and Yanis Boudiaf
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions are met:
1. Redistributions of source code must retain the above copyright notice, this
list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
3. Neither the name of the copyright holder nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package com.github.stephengold.lbjexamples.ktapps

import com.github.stephengold.sport.Constants
import com.github.stephengold.sport.input.RotateMode
import com.github.stephengold.sport.physics.BasePhysicsApp
import com.jme3.bullet.PhysicsSpace
import com.jme3.bullet.PhysicsTickListener
import com.jme3.bullet.collision.shapes.Box2dShape
import com.jme3.bullet.collision.shapes.CapsuleCollisionShape
import com.jme3.bullet.objects.PhysicsBody
import com.jme3.bullet.objects.PhysicsCharacter
import com.jme3.bullet.objects.PhysicsRigidBody
import com.jme3.math.FastMath
import com.jme3.math.Quaternion
import com.jme3.math.Vector3f

/*
* A simple example of character physics.
*
* Builds upon HelloStaticBody.
*
* author: Stephen Gold [email protected]
*/

/*
* Main entry point for the HelloCharacter application.
*/
fun main() {
val application = HelloCharacter()
application.start()
}

/*
* character being tested
*/
var character: PhysicsCharacter? = null

class HelloCharacter : BasePhysicsApp<PhysicsSpace>(), PhysicsTickListener {
// *************************************************************************
// BasePhysicsApp functions

/*
* Create the PhysicsSpace. Invoked once during initialization.
*/
override fun createSpace(): PhysicsSpace {
val result = configurePhysics()
return result
}

/*
* Initialize the application.
*/
override fun initialize() {
super.initialize()

getCameraInputProcessor().setRotationMode(RotateMode.DragLMB)
setBackgroundColor(Constants.SKY_BLUE)
}

/*
* Populate the PhysicsSpace. Invoked once during initialization.
*/
override fun populateSpace() {
// Create a character with a capsule shape and add it to the space.
val capsuleRadius = 0.5f
val capsuleHeight = 1f
val shape = CapsuleCollisionShape(capsuleRadius, capsuleHeight)
val stepHeight = 0.01f
character = PhysicsCharacter(shape, stepHeight)
physicsSpace.addCollisionObject(character)

// Add a square to represent the ground.
val halfExtent = 4f
val y = -2f
val ground = addSquare(halfExtent, y)

// Visualize both physics objects.
visualizeShape(character)
visualizeShape(ground)
}
// *************************************************************************
// PhysicsTickListener functions

/*
* Callback from Bullet, invoked just before each simulation step.
*
* space: the space that's about to be stepped (not null)
* timeStep: the duration of the simulation step (in seconds, >=0)
*/
override fun prePhysicsTick(space: PhysicsSpace, timeStep: Float) {
// If the character is touching the ground, cause it to jump.
if (character!!.onGround()) {
character!!.jump()
}
}

/*
* Callback from Bullet, invoked just after each simulation step.
*
* space: the space that was just stepped (not null)
* timeStep: the duration of the simulation step (in seconds, >=0)
*/
override fun physicsTick(space: PhysicsSpace, timeStep: Float) {
// do nothing
}
// *************************************************************************
// private functions

/*
* Add a horizontal square body to the space.
*
* halfExtent: half of the desired side length
* y: the desired elevation, in physics-space coordinates
*/
private fun addSquare(halfExtent: Float, y: Float): PhysicsRigidBody {
// Construct a static rigid body with a square shape.
val shape = Box2dShape(halfExtent)
val result = PhysicsRigidBody(shape, PhysicsBody.massForStatic)

physicsSpace.addCollisionObject(result)

// Rotate it 90 degrees to a horizontal orientation.
val rotate90 = Quaternion().fromAngles(-FastMath.HALF_PI, 0f, 0f)
result.setPhysicsRotation(rotate90)

// Translate it to the desired elevation.
result.setPhysicsLocation(Vector3f(0f, y, 0f))

return result
}

/*
* Configure physics during startup.
*/
private fun configurePhysics(): PhysicsSpace {
val result = PhysicsSpace(PhysicsSpace.BroadphaseType.DBVT)

// To enable the callbacks, register the application as a tick listener.
result.addTickListener(this)

return result
}
}

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