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kotlin-apps: add the HelloServer app
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kotlin-apps/src/main/kotlin/com/github/stephengold/lbjexamples/ktapps/HelloServo.kt
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/* | ||
Copyright (c) 2024 Stephen Gold and Yanis Boudiaf | ||
Redistribution and use in source and binary forms, with or without | ||
modification, are permitted provided that the following conditions are met: | ||
1. Redistributions of source code must retain the above copyright notice, this | ||
list of conditions and the following disclaimer. | ||
2. Redistributions in binary form must reproduce the above copyright notice, | ||
this list of conditions and the following disclaimer in the documentation | ||
and/or other materials provided with the distribution. | ||
3. Neither the name of the copyright holder nor the names of its | ||
contributors may be used to endorse or promote products derived from | ||
this software without specific prior written permission. | ||
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND | ||
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE | ||
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL | ||
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR | ||
SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER | ||
CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, | ||
OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | ||
OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
*/ | ||
package com.github.stephengold.lbjexamples.ktapps | ||
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import com.github.stephengold.sport.Constants | ||
import com.github.stephengold.sport.input.CameraInputProcessor | ||
import com.github.stephengold.sport.input.InputProcessor | ||
import com.github.stephengold.sport.input.RotateMode | ||
import com.github.stephengold.sport.physics.BasePhysicsApp | ||
import com.github.stephengold.sport.physics.ConstraintGeometry | ||
import com.jme3.bullet.PhysicsSpace | ||
import com.jme3.bullet.RotationOrder | ||
import com.jme3.bullet.collision.shapes.BoxCollisionShape | ||
import com.jme3.bullet.collision.shapes.CapsuleCollisionShape | ||
import com.jme3.bullet.collision.shapes.CompoundCollisionShape | ||
import com.jme3.bullet.joints.JointEnd | ||
import com.jme3.bullet.joints.New6Dof | ||
import com.jme3.bullet.joints.motors.MotorParam | ||
import com.jme3.bullet.joints.motors.RotationMotor | ||
import com.jme3.bullet.objects.PhysicsRigidBody | ||
import com.jme3.math.Quaternion | ||
import com.jme3.math.Vector3f | ||
import org.lwjgl.glfw.GLFW | ||
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/* | ||
* A simple example of a PhysicsJoint with a servo. | ||
* | ||
* Builds upon HelloMotor. | ||
* | ||
* author: Stephen Gold [email protected] | ||
*/ | ||
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/* | ||
* Main entry point for the HelloServo application. | ||
*/ | ||
fun main() { | ||
val application = HelloServo() | ||
application.start() | ||
} | ||
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/* | ||
* motor being tested | ||
*/ | ||
private var motor: RotationMotor? = null | ||
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class HelloServo : BasePhysicsApp<PhysicsSpace>() { | ||
// ************************************************************************* | ||
// BasePhysicsApp override functions | ||
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/* | ||
* Create the PhysicsSpace. Invoked once during initialization. | ||
*/ | ||
override fun createSpace(): PhysicsSpace { | ||
val result = PhysicsSpace(PhysicsSpace.BroadphaseType.DBVT) | ||
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// For clarity, disable gravity. | ||
result.setGravity(Vector3f.ZERO) | ||
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return result | ||
} | ||
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/* | ||
* Initialize the application. Invoked once. | ||
*/ | ||
override fun initialize() { | ||
super.initialize() | ||
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configureCamera() | ||
configureInput() | ||
configureLighting() | ||
} | ||
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/* | ||
* Populate the PhysicsSpace. Invoked once during initialization. | ||
*/ | ||
override fun populateSpace() { | ||
// Add a dynamic, green frame. | ||
val frameBody = addFrame() | ||
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// Add a dynamic, yellow box for the door. | ||
val doorBody = addDoor() | ||
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// Add a double-ended physics joint to join the door to the frame. | ||
val pivotLocation = Vector3f(-1f, 0f, 0f) | ||
val pivotOrientation = Quaternion.IDENTITY | ||
val joint = New6Dof.newInstance(frameBody, doorBody, | ||
pivotLocation, pivotOrientation, RotationOrder.XYZ) | ||
physicsSpace.addJoint(joint) | ||
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val xRotationDof = 3 + PhysicsSpace.AXIS_X | ||
val yRotationDof = 3 + PhysicsSpace.AXIS_Y | ||
val zRotationDof = 3 + PhysicsSpace.AXIS_Z | ||
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// Lock the X and Z rotation DOFs. | ||
joint.set(MotorParam.LowerLimit, xRotationDof, 0f) | ||
joint.set(MotorParam.LowerLimit, zRotationDof, 0f) | ||
joint.set(MotorParam.UpperLimit, xRotationDof, 0f) | ||
joint.set(MotorParam.UpperLimit, zRotationDof, 0f) | ||
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// Limit the Y rotation DOF. | ||
joint.set(MotorParam.LowerLimit, yRotationDof, 0f) | ||
joint.set(MotorParam.UpperLimit, yRotationDof, 1.2f) | ||
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// Enable the motor for Y rotation. | ||
motor = joint.getRotationMotor(PhysicsSpace.AXIS_Y) | ||
motor!!.set(MotorParam.TargetVelocity, 0.4f) | ||
motor!!.setMotorEnabled(true) | ||
motor!!.setServoEnabled(true) | ||
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ConstraintGeometry(joint, JointEnd.A).setDepthTest(false) | ||
ConstraintGeometry(joint, JointEnd.B).setDepthTest(false) | ||
} | ||
// ************************************************************************* | ||
// private functions | ||
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/* | ||
* Create a dynamic rigid body with a box shape and add it to the space. | ||
*/ | ||
private fun addDoor(): PhysicsRigidBody { | ||
val shape = BoxCollisionShape(0.8f, 0.8f, 0.1f) | ||
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val mass = 0.2f | ||
val result = PhysicsRigidBody(shape, mass) | ||
physicsSpace.addCollisionObject(result) | ||
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// Disable sleep (deactivation). | ||
result.setEnableSleep(false) | ||
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visualizeShape(result) | ||
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return result | ||
} | ||
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/* | ||
* Create a dynamic body with a square-frame shape and add it to the space. | ||
*/ | ||
private fun addFrame(): PhysicsRigidBody { | ||
val xShape = CapsuleCollisionShape(0.1f, 2f, PhysicsSpace.AXIS_X) | ||
val yShape = CapsuleCollisionShape(0.1f, 2f, PhysicsSpace.AXIS_Y) | ||
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val frameShape = CompoundCollisionShape() | ||
frameShape.addChildShape(xShape, 0f, +1f, 0f) | ||
frameShape.addChildShape(xShape, 0f, -1f, 0f) | ||
frameShape.addChildShape(yShape, +1f, 0f, 0f) | ||
frameShape.addChildShape(yShape, -1f, 0f, 0f) | ||
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val result = PhysicsRigidBody(frameShape) | ||
physicsSpace.addCollisionObject(result) | ||
visualizeShape(result) | ||
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return result | ||
} | ||
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/* | ||
* Configure the Camera and CIP during startup. | ||
*/ | ||
private fun configureCamera() { | ||
val cip = getCameraInputProcessor() | ||
cip.setRotationMode(RotateMode.DragLMB) | ||
cip.setMoveSpeed(5f) | ||
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cam.setLocation(Vector3f(0f, 1.5f, 4f)) | ||
cam.setAzimuth(-1.56f) | ||
cam.setUpAngle(-0.45f) | ||
} | ||
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/* | ||
* Configure keyboard input during startup. | ||
*/ | ||
private fun configureInput() { | ||
getInputManager().add(object : InputProcessor() { | ||
override fun onKeyboard(glfwKeyId: Int, isPressed: Boolean) { | ||
when (glfwKeyId) { | ||
GLFW.GLFW_KEY_1 -> { | ||
if (isPressed) { | ||
motor!!.set(MotorParam.ServoTarget, 1.2f) | ||
} | ||
return | ||
} | ||
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GLFW.GLFW_KEY_2 -> { | ||
if (isPressed) { | ||
motor!!.set(MotorParam.ServoTarget, 0.8f) | ||
} | ||
return | ||
} | ||
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GLFW.GLFW_KEY_3 -> { | ||
if (isPressed) { | ||
motor!!.set(MotorParam.ServoTarget, 0.4f) | ||
} | ||
return | ||
} | ||
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GLFW.GLFW_KEY_4 -> { | ||
if (isPressed) { | ||
motor!!.set(MotorParam.ServoTarget, 0f) | ||
} | ||
return | ||
} | ||
} | ||
super.onKeyboard(glfwKeyId, isPressed) | ||
} | ||
}) | ||
} | ||
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/* | ||
* Configure lighting and the background color. | ||
*/ | ||
private fun configureLighting() { | ||
setLightDirection(7f, 3f, 5f) | ||
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// Set the background color to light blue. | ||
setBackgroundColor(Constants.SKY_BLUE) | ||
} | ||
} |