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fix: reset title element to previous value on removal #14116
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I haven't been able to break this, but it feels like we should put the setup in an effect so that there's no possibility of another component setting the title to a new value immediately before the teardown nukes it. might just be superstition
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The effect does nothing, since text is a static value; I kept the "add document.title = .. to the shared effect" part within the compiler which is why it's updating still. The assumption is that it's rare that people have a reactive title. But we can move it into here
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It's not about reactivity, it's about preventing this sequence of events from being a possibility:
document.title
document.title
to whatever it was beforeA
was createdThat may already be impossible, hence 'superstition'
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In which way does adding a
render_effect
help with this? The render effect is called synchronously, andteardown
is a render effect under the hood.There was a problem hiding this comment.
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was more of a belt-and-braces thing — see #14116 (comment). but it also means that if/when we introduce forking, we won't set the title until the fork is committed
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Sorry, I was going on about the above suggestion. If it's a render_effect, then that's not right.
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Surely render effects other than blocks wouldn't run until forks are committed? The whole point is to not update the DOM until then
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Maybe. Too early to say for sure how that will all end up. Let's just keep it as is then.
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But keeping it as is currently, i.e. using a
render_effect
for the thing instead of just ateardown
does nothing, as I've just explained.Not gonna die on this hill, maybe I don't understand what this proofs against exactly, and using teardown is a microoptimization regardless.
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yeah, no-one is updating the title at 60fps. given that there's potential upside and no real downside i reckon we can just keep things as they are here — this is ready to merge from my perspective