tgfrerer
released this
01 Nov 09:46
·
25 commits
to wip
since this release
This release improves infrastructure, notably swapchains (which are now thought more of as image-sinks). It adds some nice features, such as direct loading of mesh data, adds image input/output codecs for png and exr files, and a new screenshot module for saving renderpasses to disk on the fly. There's also a new way of printing debug text to screen from nearly anywhere, which uses a texture-less technique described in a separate blog post. Island applications now support Wayland on Linux, and are HiDPI aware.
There's also a new example app which reprojects a map on mouse click, and allows you to save it's screen contents to png (see image).
Why are screenshots from within the app a nice feature?
- can save images more easily
- can save images at the native bits-per-pixel resolution (you can save 32bit float-per-channel images if you use the new
.exr
image encoder adapter, for example) - can save images with alpha
New (highlights)
- add
le_exr
#62 -- a module for loading and saving.EXR
files - refactor
le_mesh
in #63 -- loading mesh data is now streamlined, mesh data may be uploaded to the GPU straight from disk - 33ed68c [le_mesh] implement attribute read
- 9513349 [image codec] add image encoder interface - a generic interface that any file formats may choose to implement.
- fca7736 [le_camera] implement orthographic zoom factor
- 18d78d2 [le_png] add
le_png
-- a module for loading and saving PNG files -- on linux, optionally, using super fast lodepng / FPNGE encoder - b6367b1 [video] use
video_maintenance_1
- 8dd0c48 [backend] add helper to manage required/requested backend features
- 7c487a9 [le_path] enable relative svg path operators, lots of additions here for parsing more svg commands
- 294293a [screenshot] add
le_screenshot
module - 1916596 [le_debug_print_text] add texture-less printing of debug text.
- b8b62b4 [examples] add screenshot example
What's Changed (highlights)
- 2395eca [le_window] add
get_content_scale
so that applications may be aware of HiDPI - 5f14d06 [swapchain] refactor swapchain creation
- cc77e1b [swapchain] delay destruction until present complete
- 5265107 [swapchain] implement explicit resize
- 856ba3e [examples] update examples for swapchain resize
- c042927 [3rdparty] update spirv-reflect
- 8784b23 [3rdparty] update glfw
- b3f8762
le_resource_manager
: add adapter for loading.tga
files - 9aaca51 [examples] update
le_imgui_example
: draw into image which is then bound as a texture in ImGui -- this shows how you can preview textures, and how you can refer to
textures from within imgui - cb63d8c
video_decode
lots of changes with video decode, notably implemented seek - ffb8c72 [le_window] respect content scale / HiDPI
- Fix le_image_decoder_read_pixels in le_pixels module by @drsherluck in #65
New Contributors
- @drsherluck made their first contribution in #65
Full Changelog: v0.13.0-image-hot-reload...v0.14.1-input-output