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- Added a workaround for an edge case: 1) object has non-uniform scal…
…e and 2) its target pivot is rotated. The workaround is to parent the object to an empty GameObject with the same non-uniform scale - AdjustPivot won't execute in prefab stages to avoid any edge cases
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Original file line number | Diff line number | Diff line change |
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@@ -1,6 +1,6 @@ | ||
{ | ||
"name": "com.yasirkula.adjustpivot", | ||
"displayName": "Adjust Pivot", | ||
"version": "1.0.0", | ||
"version": "1.0.5", | ||
"description": "This tool helps you change the pivot point of an object without having to create an empty parent object as the pivot point." | ||
} |