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I found a few more compile errors so I made some minor fixes.
For the
Window
methods I guess it might make more sense to just keep the alias as-is and change the names in the module itself instead (setWindowPosCallback
instead ofsetPosCallback
), but I'll leave that for you to decide.As for breaking things:
Monitor.getPos
to work just asWindow.getPos
. Returnc_int
as provided by the GLFW API, and return an array instead of a slice.focuswindow
->focusWindow
, assuming this was a typo.