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/* | ||
* | ||
* Copyright (c) 1994 | ||
* Hewlett-Packard Company | ||
* | ||
* Permission to use, copy, modify, distribute and sell this software | ||
* and its documentation for any purpose is hereby granted without fee, | ||
* provided that the above copyright notice appear in all copies and | ||
* that both that copyright notice and this permission notice appear | ||
* in supporting documentation. Hewlett-Packard Company makes no | ||
* representations about the suitability of this software for any | ||
* purpose. It is provided "as is" without express or implied warranty. | ||
* | ||
* Copyright (c) 1997 | ||
* Silicon Graphics Computer Systems, Inc. | ||
* | ||
* Permission to use, copy, modify, distribute and sell this software | ||
* and its documentation for any purpose is hereby granted without fee, | ||
* provided that the above copyright notice appear in all copies and | ||
* that both that copyright notice and this permission notice appear | ||
* in supporting documentation. Silicon Graphics makes no | ||
* representations about the suitability of this software for any | ||
* purpose. It is provided "as is" without express or implied warranty. | ||
*/ | ||
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/* NOTE: This is an internal header file, included by other STL headers. | ||
* You should not attempt to use it directly. | ||
*/ | ||
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#ifndef __SGI_STL_INTERNAL_HEAP_H | ||
#define __SGI_STL_INTERNAL_HEAP_H | ||
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// Heap-manipulation functions: push_heap, pop_heap, make_heap, sort_heap. | ||
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template <class _RandomAccessIterator, class _Distance, class _Tp, | ||
class _Compare> | ||
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inline void | ||
__push_heap(_RandomAccessIterator __first, _Distance __holeIndex, | ||
_Distance __topIndex, _Tp __x, _Compare __comp) | ||
{ | ||
_Distance __parent = (__holeIndex - 1) / 2; | ||
while (__holeIndex > __topIndex && __comp(*(__first + __parent), __x)) { | ||
*(__first + __holeIndex) = *(__first + __parent); | ||
__holeIndex = __parent; | ||
__parent = (__holeIndex - 1) / 2; | ||
} | ||
*(__first + __holeIndex) = __x; | ||
} | ||
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template <class _RandomAccessIterator, class _Compare> | ||
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inline void | ||
__push_heap_aux(_RandomAccessIterator __first, | ||
_RandomAccessIterator __last, _Compare __comp) | ||
{ | ||
int hole_index = (__last - __first) - 1; | ||
int top_index = 0; | ||
__push_heap(__first, hole_index, top_index, *(__last - 1), __comp); | ||
} | ||
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template <class _RandomAccessIterator, class _Compare> | ||
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inline void | ||
push_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, | ||
_Compare __comp) | ||
{ | ||
__push_heap_aux(__first, __last, __comp); | ||
} | ||
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template <class _RandomAccessIterator, class _Distance, class _Tp> | ||
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void | ||
__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, | ||
_Distance __len, _Tp __x) | ||
{ | ||
_Distance __topIndex = __holeIndex; | ||
_Distance __secondChild = 2 * __holeIndex + 2; | ||
while (__secondChild < __len) { | ||
if (*(__first + __secondChild) < *(__first + (__secondChild - 1))) | ||
__secondChild--; | ||
*(__first + __holeIndex) = *(__first + __secondChild); | ||
__holeIndex = __secondChild; | ||
__secondChild = 2 * (__secondChild + 1); | ||
} | ||
if (__secondChild == __len) { | ||
*(__first + __holeIndex) = *(__first + (__secondChild - 1)); | ||
__holeIndex = __secondChild - 1; | ||
} | ||
__push_heap(__first, __holeIndex, __topIndex, __x); | ||
} | ||
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template <class _RandomAccessIterator, class _Tp> | ||
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inline void | ||
__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, | ||
_RandomAccessIterator __result, _Tp __x) | ||
{ | ||
*__result = *__first; | ||
__adjust_heap(__first, 0, __last - __first, __x); | ||
} | ||
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template <class _RandomAccessIterator> | ||
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inline void | ||
__pop_heap_aux(_RandomAccessIterator __first, _RandomAccessIterator __last) | ||
{ | ||
__pop_heap(__first, __last - 1, __last - 1, *(__last - 1)); | ||
} | ||
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template <class _RandomAccessIterator> | ||
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inline void pop_heap(_RandomAccessIterator __first, | ||
_RandomAccessIterator __last) | ||
{ | ||
__pop_heap_aux(__first, __last, __VALUE_TYPE(__first)); | ||
} | ||
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template <class _RandomAccessIterator, class _Distance, | ||
class _Tp, class _Compare> | ||
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void | ||
__adjust_heap(_RandomAccessIterator __first, _Distance __holeIndex, | ||
_Distance __len, _Tp __x, _Compare __comp) | ||
{ | ||
_Distance __topIndex = __holeIndex; | ||
_Distance __secondChild = 2 * __holeIndex + 2; | ||
while (__secondChild < __len) { | ||
if (__comp(*(__first + __secondChild), *(__first + (__secondChild - 1)))) | ||
__secondChild--; | ||
*(__first + __holeIndex) = *(__first + __secondChild); | ||
__holeIndex = __secondChild; | ||
__secondChild = 2 * (__secondChild + 1); | ||
} | ||
if (__secondChild == __len) { | ||
*(__first + __holeIndex) = *(__first + (__secondChild - 1)); | ||
__holeIndex = __secondChild - 1; | ||
} | ||
__push_heap(__first, __holeIndex, __topIndex, __x, __comp); | ||
} | ||
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template <class _RandomAccessIterator, class _Tp, class _Compare> | ||
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inline void | ||
__pop_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, | ||
_RandomAccessIterator __result, _Tp __x, _Compare __comp) | ||
{ | ||
*__result = *__first; | ||
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int hole_index = 0; | ||
int len = __last - __first; | ||
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__adjust_heap(__first, hole_index, len, __x, __comp); | ||
} | ||
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template <class _RandomAccessIterator, class _Compare> | ||
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inline void | ||
__pop_heap_aux(_RandomAccessIterator __first, | ||
_RandomAccessIterator __last, _Compare __comp) | ||
{ | ||
__pop_heap(__first, __last - 1, __last - 1, *(__last - 1), __comp); | ||
} | ||
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template <class _RandomAccessIterator, class _Compare> | ||
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inline void | ||
pop_heap(_RandomAccessIterator __first, | ||
_RandomAccessIterator __last, _Compare __comp) | ||
{ | ||
__pop_heap_aux(__first, __last, __comp); | ||
} | ||
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template <class _RandomAccessIterator> | ||
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void | ||
__make_heap(_RandomAccessIterator __first, | ||
_RandomAccessIterator __last) | ||
{ | ||
if (__last - __first < 2) return; | ||
int __len = __last - __first; | ||
int __parent = (__len - 2)/2; | ||
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while (true) { | ||
__adjust_heap(__first, __parent, __len, *(__first + __parent)); | ||
if (__parent == 0) return; | ||
__parent--; | ||
} | ||
} | ||
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template <class _RandomAccessIterator, class _Compare> | ||
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void | ||
__make_heap(_RandomAccessIterator __first, _RandomAccessIterator __last, | ||
_Compare __comp) | ||
{ | ||
if (__last - __first < 2) return; | ||
int __len = __last - __first; | ||
int __parent = (__len - 2)/2; | ||
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while (true) { | ||
__adjust_heap(__first, __parent, __len, *(__first + __parent), | ||
__comp); | ||
if (__parent == 0) return; | ||
__parent--; | ||
} | ||
} | ||
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template <class _RandomAccessIterator, class _Compare> | ||
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inline void | ||
make_heap(_RandomAccessIterator __first, | ||
_RandomAccessIterator __last, _Compare __comp) | ||
{ | ||
__make_heap(__first, __last, __comp); | ||
} | ||
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#endif |
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#include <madrona/math.hpp> | ||
#include <madrona/types.hpp> | ||
#include "binary_heap.hpp" | ||
#include "types.hpp" | ||
#include <algorithm> | ||
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#include <vector> | ||
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namespace { | ||
struct Comparator { | ||
Comparator() {} | ||
bool operator()(const gpudrive::MapObservation& lhs, const gpudrive::MapObservation& rhs) const { | ||
return lhs.position.length2() < rhs.position.length2(); | ||
} | ||
}; | ||
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void fillZeros(gpudrive::MapObservation* begin, gpudrive::MapObservation* beyond) { | ||
while (begin < beyond) { | ||
*begin++ = gpudrive::MapObservation{ | ||
.position = {0, 0}, | ||
.scale = madrona::math::Diag3x3{0, 0, 0}, | ||
.heading = 0.f, | ||
.type = (float) gpudrive::EntityType::None | ||
}; | ||
} | ||
} | ||
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gpudrive::MapObservation relativeObservation(const gpudrive::MapObservation& absoluteObservation, | ||
const madrona::base::Rotation& referenceRotation, | ||
const madrona::math::Vector2& referencePosition) { | ||
auto relativePosition = madrona::math::Vector2{.x = absoluteObservation.position.x, | ||
.y = absoluteObservation.position.y } - referencePosition; | ||
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return gpudrive::MapObservation { | ||
.position = referenceRotation.inv().rotateVec({relativePosition.x, relativePosition.y, 0}).xy(), | ||
.scale = absoluteObservation.scale, | ||
.heading = absoluteObservation.heading, | ||
.type = absoluteObservation.type | ||
}; | ||
} | ||
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bool isObservationsValid(gpudrive::Engine& ctx, gpudrive::MapObservation* observations, madrona::CountT K, | ||
const madrona::base::Rotation& referenceRotation, | ||
const madrona::math::Vector2& referencePosition) { | ||
#ifdef MADRONA_GPU_MODE | ||
return true; | ||
#else | ||
const auto roadCount = ctx.data().numRoads; | ||
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std::vector<gpudrive::MapObservation> sortedObservations; | ||
sortedObservations.reserve(roadCount); | ||
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for (madrona::CountT roadIdx = 0; roadIdx < roadCount; ++roadIdx) { | ||
const auto& currentObservation = ctx.get<gpudrive::MapObservation>(ctx.data().roads[roadIdx]); | ||
sortedObservations.emplace_back(relativeObservation(currentObservation, | ||
referenceRotation, | ||
referencePosition)); | ||
} | ||
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Comparator cmp; | ||
std::sort(sortedObservations.begin(), sortedObservations.end(), cmp); | ||
std::sort(observations, observations + K, cmp); | ||
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return std::equal(observations, observations + K, | ||
sortedObservations.begin(), sortedObservations.begin() + K, | ||
[](const gpudrive::MapObservation& lhs, | ||
const gpudrive::MapObservation& rhs) { | ||
return lhs.position.x == rhs.position.x && | ||
lhs.position.y == rhs.position.y; | ||
}); | ||
#endif | ||
return true; | ||
} | ||
} | ||
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namespace gpudrive { | ||
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template <madrona::CountT K> | ||
void selectKNearestRoadEntities(Engine& ctx, | ||
const Rotation& referenceRotation, | ||
const madrona::math::Vector2& referencePosition, | ||
gpudrive::MapObservation* heap) { | ||
const Entity* roads = ctx.data().roads; | ||
const auto roadCount = ctx.data().numRoads; | ||
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for (madrona::CountT i = 0; i < std::min(roadCount, K); ++i) { | ||
heap[i] = relativeObservation(ctx.get<gpudrive::MapObservation>(roads[i]), | ||
referenceRotation, | ||
referencePosition); | ||
} | ||
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if (roadCount < K) { | ||
fillZeros(heap + roadCount, heap + K); | ||
return; | ||
} | ||
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Comparator cmp; | ||
make_heap(heap, heap + K, cmp); | ||
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for (madrona::CountT roadIdx = K; roadIdx < roadCount; ++roadIdx) { | ||
auto currentObservation = relativeObservation(ctx.get<gpudrive::MapObservation>(roads[roadIdx]), | ||
referenceRotation, | ||
referencePosition); | ||
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const auto& kthNearestObservation = heap[0]; | ||
bool isCurrentObservationCloser = cmp(currentObservation, kthNearestObservation); | ||
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if (not isCurrentObservationCloser) { | ||
continue; | ||
} | ||
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pop_heap(heap, heap + K, cmp); | ||
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heap[K - 1] = currentObservation; | ||
push_heap(heap, heap + K, cmp); | ||
} | ||
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assert(isObservationsValid(ctx, heap, K, referenceRotation, referencePosition)); | ||
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madrona::CountT newBeyond{K}; | ||
{ | ||
madrona::CountT idx{0}; | ||
while (idx < newBeyond) { | ||
if (heap[idx].position.length() <= ctx.data().params.observationRadius) { | ||
++idx; | ||
continue; | ||
} | ||
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heap[idx] = heap[--newBeyond]; | ||
} | ||
} | ||
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fillZeros(heap + newBeyond, heap + K); | ||
} | ||
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} |
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