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Compat CUP Terrains - Add sitting compatibility (#10645)
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Co-authored-by: Grim <[email protected]>
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johnb432 and LinkIsGrim authored Jan 13, 2025
1 parent b7f446d commit 4a65e32
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155 changes: 101 additions & 54 deletions addons/compat_cup_terrains/CfgVehicles.hpp
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@@ -1,72 +1,119 @@
class CBA_Extended_EventHandlers;
#define XEH_INHERITED class EventHandlers {class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};}

class CfgVehicles {
class House;
class House_Small_F;
class Strategic;
class House_EP1: House {};
class Thing_EP1;
class Land_Bench_EP1: Thing_EP1 {
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 90;
EXGVAR(sitting,sitPosition)[] = {{0, 0.45, -0.7}, {0, -0.45, -0.7}};
EXGVAR(sitting,interactPosition)[] = {{0, 0.45, 0.3}, {0, -0.45, 0.3}};
EGVAR(interaction,replaceTerrainObject) = 1;
};

class Land_Benzina_schnell: House {
XEH_INHERITED;
EGVAR(refuel,hooks)[] = {{-1.5,-3.93,-1.25}, {2.35,-3.93,-1.25}};
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
position = "[0,-3.93,-1.25]";
distance = 5;
condition = "true";
};
};
class CUP_basin_a;
class CUP_hospital_bench: CUP_basin_a {
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 180;
EXGVAR(sitting,sitPosition)[] = {{0.35, 0, 0}, {-0.35, 0, 0}};
EXGVAR(sitting,interactPosition)[] = {{0.35, 0, 0.45}, {-0.35, 0, 0.45}};
EGVAR(interaction,replaceTerrainObject) = 1;
};
class Land_A_FuelStation_Feed: Strategic {
XEH_INHERITED;
EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
class CUP_ch_mod_h: CUP_basin_a {
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 180;
EXGVAR(sitting,sitPosition)[] = {0, 0, 0};
EXGVAR(sitting,interactPosition)[] = {0, 0, 0.4};
EGVAR(interaction,replaceTerrainObject) = 1;
};
class Land_Ind_FuelStation_Feed_EP1: House_EP1 {
XEH_INHERITED;
EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
class CUP_kitchen_chair_a: CUP_basin_a {
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 180;
EXGVAR(sitting,sitPosition)[] = {0, 0, 0};
EXGVAR(sitting,interactPosition)[] = {0, 0, 0.45};
EGVAR(interaction,replaceTerrainObject) = 1;
};
class Land_FuelStation_Feed_PMC: Strategic {
XEH_INHERITED;
EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
class CUP_lobby_chair: CUP_basin_a {
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 180;
EXGVAR(sitting,sitPosition)[] = {0, 0, 0};
EXGVAR(sitting,interactPosition)[] = {0, 0, 0.45};
EGVAR(interaction,replaceTerrainObject) = 1;
};
class FuelStation: House_Small_F {
XEH_INHERITED;
EGVAR(refuel,hooks)[] = {{1.25, .2, -1.1}};
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
position = "[1.25, .2, -1]";
distance = 5;
condition = "true";
};
};
class CUP_office_chair: CUP_basin_a {
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 180;
EXGVAR(sitting,sitPosition)[] = {0, 0, -0.4};
EXGVAR(sitting,interactPosition)[] = {0, 0, 0};
EGVAR(interaction,replaceTerrainObject) = 1;
};
class WarfareBBaseStructure;
class Base_WarfareBVehicleServicePoint: WarfareBBaseStructure {
// "vehicle service point" (a conex /w barrels) - need hooks???
XEH_INHERITED;
class CUP_ch_office_B: CUP_basin_a {
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 180;
EXGVAR(sitting,sitPosition)[] = {0, 0, 0};
EXGVAR(sitting,interactPosition)[] = {0, 0, 0.45};
EGVAR(interaction,replaceTerrainObject) = 1;
};

class Land_stand_waterl_EP1: House_EP1 {
EXGVAR(field_rations,waterSupply) = 250;
EXGVAR(field_rations,offset)[] = {0, -0.33, 0.4};
class Thing;
class Land_Barrel_water: Thing {
EXGVAR(field_rations,waterSupply) = 160;
EXGVAR(field_rations,offset)[] = {0, 0, 0.25};
};
class FoldChair: Thing {
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 180;
EXGVAR(sitting,sitPosition)[] = {0, -0.1, -0.45};
EXGVAR(sitting,interactPosition)[] = {0, 0, 0.3};

EGVAR(interaction,replaceTerrainObject) = 1;
EGVAR(dragging,canCarry) = 1;
EGVAR(dragging,carryPosition)[] = {0, 0.75, 0.5};
EGVAR(dragging,carryDirection) = 180;
};
class WoodChair: FoldChair {
EXGVAR(sitting,sitPosition)[] = {0, 0, 0};
EXGVAR(sitting,interactPosition)[] = {0, 0, 0.45};
};
class Park_bench1: WoodChair {
EXGVAR(sitting,sitPosition)[] = {{0.45, 0, -0.3}, {-0.45, 0, -0.3}};
EXGVAR(sitting,interactPosition)[] = {{0.45, 0, 0.2}, {-0.45, 0, 0.2}};
};

class Base_CUP_Furniture;
class CUP_armchair: Base_CUP_Furniture {
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 180;
EXGVAR(sitting,sitPosition)[] = {0, 0, 0};
EXGVAR(sitting,interactPosition)[] = {0, 0, 0.45};
EGVAR(interaction,replaceTerrainObject) = 1;
};

class Small_Items_EP1;
class Land_Chair_EP1: Small_Items_EP1 {
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 90;
EXGVAR(sitting,sitPosition)[] = {0, 0, -0.5};
EXGVAR(sitting,interactPosition)[] = {0, 0, 0.3};

EGVAR(interaction,replaceTerrainObject) = 1;
EGVAR(dragging,canCarry) = 1;
EGVAR(dragging,carryPosition)[] = {0, 0.75, 0.5};
EGVAR(dragging,carryDirection) = 270;
};

class House;
class Land_pumpa: House {
EXGVAR(field_rations,waterSupply) = -10;
EXGVAR(field_rations,offset)[] = {0.3, 0, 0.68};
};

class Thing;
class Land_Barrel_water: Thing {
EXGVAR(field_rations,waterSupply) = 160;
EXGVAR(field_rations,offset)[] = {0, 0, 0.25};
class House_EP1;
class Land_stand_waterl_EP1: House_EP1 {
EXGVAR(field_rations,waterSupply) = 250;
EXGVAR(field_rations,offset)[] = {0, -0.33, 0.4};

EGVAR(interaction,replaceTerrainObject) = 1;
EXGVAR(sitting,canSit) = 1;
EXGVAR(sitting,sitDirection) = 180;
EXGVAR(sitting,sitPosition)[] = {{-0.4, -0.8, -0.9}, {0.4, -0.8, -0.9}};
EXGVAR(sitting,interactPosition)[] = {{-0.4, -0.75, 0.3}, {0.4, -0.75, 0.3}};
};
};
56 changes: 56 additions & 0 deletions addons/compat_cup_terrains/compat_cup_refuel/CfgVehicles.hpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,56 @@
class CBA_Extended_EventHandlers;
#define XEH_INHERITED class EventHandlers {class CBA_Extended_EventHandlers: CBA_Extended_EventHandlers {};}

class CfgVehicles {
class House;
class House_Small_F;
class Strategic;
class House_EP1: House {};

class Land_Benzina_schnell: House {
XEH_INHERITED;
EGVAR(refuel,hooks)[] = {{-1.5,-3.93,-1.25}, {2.35,-3.93,-1.25}};
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
position = "[0,-3.93,-1.25]";
distance = 5;
condition = "true";
};
};
};
class Land_A_FuelStation_Feed: Strategic {
XEH_INHERITED;
EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
};
class Land_Ind_FuelStation_Feed_EP1: House_EP1 {
XEH_INHERITED;
EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
};
class Land_FuelStation_Feed_PMC: Strategic {
XEH_INHERITED;
EGVAR(refuel,hooks)[] = {{-0.34,0,0}, {0.34,0,0}};
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
};
class FuelStation: House_Small_F {
XEH_INHERITED;
EGVAR(refuel,hooks)[] = {{1.25, .2, -1.1}};
EGVAR(refuel,fuelCargo) = REFUEL_INFINITE_FUEL;
class ACE_Actions {
class ACE_MainActions {
displayName = ECSTRING(interaction,MainAction);
position = "[1.25, .2, -1]";
distance = 5;
condition = "true";
};
};
};
class WarfareBBaseStructure;
class Base_WarfareBVehicleServicePoint: WarfareBBaseStructure {
// "vehicle service point" (a conex /w barrels) - need hooks???
XEH_INHERITED;
};
};
27 changes: 27 additions & 0 deletions addons/compat_cup_terrains/compat_cup_refuel/config.cpp
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@@ -0,0 +1,27 @@
#include "script_component.hpp"
#include "\z\ace\addons\refuel\defines.hpp"

class CfgPatches {
class SUBADDON {
name = COMPONENT_NAME;
units[] = {};
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {
"CABuildings",
"CAStructuresHouse_A_FuelStation",
"CAStructures_E_Ind_Ind_FuelStation",
"CAStructures_PMC_FuelStation",
"CUP_Buildings_Config",
"ace_refuel"
};
skipWhenMissingDependencies = 1;
author = ECSTRING(common,ACETeam);
authors[] = {"Community Upgrade Project", "Mike"};
url = ECSTRING(main,URL);
VERSION_CONFIG;
addonRootClass = QUOTE(ADDON);
};
};

#include "CfgVehicles.hpp"
Original file line number Diff line number Diff line change
@@ -0,0 +1,3 @@
#define SUBCOMPONENT refuel
#define SUBCOMPONENT_BEAUTIFIED refuel
#include "..\script_component.hpp"
11 changes: 5 additions & 6 deletions addons/compat_cup_terrains/config.cpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,4 @@
#include "script_component.hpp"
#include "\z\ace\addons\refuel\defines.hpp"

class CfgPatches {
class ADDON {
Expand All @@ -8,11 +7,11 @@ class CfgPatches {
weapons[] = {};
requiredVersion = REQUIRED_VERSION;
requiredAddons[] = {
"CABuildings",
"CAStructuresHouse_A_FuelStation",
"CAStructures_E_Ind_Ind_FuelStation",
"CAStructures_PMC_FuelStation",
"CUP_Buildings_Config",
"CUP_CAStructures_E_Misc_Misc_Interier",
"CUP_CAStructures_E_Misc_Misc_Market",
"CUP_Editor_Buildings_Config",
"CUP_Editor_Structures_Config",
"CUP_Misc3_Config",
"ace_common"
};
skipWhenMissingDependencies = 1;
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