Releases: qsb-dev/quantum-space-buddies
Releases · qsb-dev/quantum-space-buddies
0.4.0
- Fixed connecting players waking up in the bushes next to the elevator
- Improved the fast-forward UI to make it look like the game hasn't crashed/lagging
- Improved sector changes to make them almost seamless
- Improved sector syncing so every sector is now synced, not just planet sectors, meaning :
- Syncing now works on giants deep with no jitter
- Syncing now works per-island/shard, so players on moving islands/shards will track with no jitter
- Reworked event system
- Syncing of elevators
- Syncing of geysers
- Fixed animation issues
0.3.2
- Fixed bug related to HUD markers
- Fixed errors related to the translator
- Improvements to sector sync
0.3.1
- Fixed sector sync in Dark Bramble
- Fixed errors related to TransformSync and AnimationSync
0.3.0
- syncing of tools: flashlight, probe, translator, signalscope
- crouch sync - can be combined with crouch mod
- less jitter/bugs
0.2
- Fixed animation errors;
- Prevent most cases of floating bodies;
- Send messages on player join, death, etc;
- Cleanup after disconnecting players;
- Remove dependency on "wake up" events (allows for hosting / joining game outside the main menu);
- Prevent ship explosion;
- Show player names above head (kinda broken still);
0.1
Installation
- Download OWML;
- Follow OWML's instalation instructions;
- Download QSB.zip;
- Extract the
QSB
directory to theOWML/Mods
directory; - Run
OWML.Launcher.exe
to start the game.
Playing as a client
- Run
OWML.Launcher.exe
to start the game; - You'll see some new buttons on the top left. Don't start the expedition yet;
- You should see an IP address already filled in;
- Press "LAN Client(C)";
- If you see "Stop (X)", you are connected;
- You can press "start expedition" after you're connected, but don't wake up (it will wake up automatically);
- If you wake up before the server (will be announced on Discord), your game will freeze until the server catches up to you;
- If you start your expedition after the server, your game will freeze while it fast-forwards and catches up to the server;
- If you mess up any of these steps or screw up the order, I'm sorry but you'll have to exit the whole game and start the process again.