Releases: velara/MercenaryMarketplaceVolume1
4.0.3
Add support for dynamic token rings to the optional token image mapping.
Changed Troops to be represented by default by 16 1x1 tokens.
Added a toggleable feature (defaults to on) to use the crew art (4 x 4 copy of the token art with a frame) for the example crews in the compendium.
Added a blank token frame, and centre decoration only token frames as an option to limit clashing with the dynamic token ring.
4.0.2
Fixes the token art scaling for the Archer, Hydromancer, Demonic Cultists, Fervent Faithful, Hunting Party, Imperial Crown Guard, Untested Warmage Circle, Merc Bard, Merc Champ & Merc Ranger. All token art/portraits in the optional mapping should be correct now.
Fixes creature size for Guardian [1-3] and Enlightened Disciples
4.0.1 Optional Art Mapping
This update adds an optional art mapping for the Pathfinder Tokens: Character Gallery modules. Providing art for all tokens in Volume 1 except for the generic spellcasters and the canine companion.
It also fixes:
The enforcer melee light hammer attack having the thrown trait.
Missing bracket on Mercenary Alchemist splash damage
Error thrown for tokens with no actor.
Updated fervent faithful to deal spirit damage.
4.0.0 Version 12 Support
Updates the module to work on v12. Fixes calls to functions that have been deprecated or rendered non-functional used to handle token mesh/texture updates for the Crew tokens.
Migrates all compendiums to PF2e 6.0.1
3.1.0 Celebration Release
I've received an incredible amount of support over the past couple years for Mercenary Marketplace Volume 1. This module has done far better than I could have ever imagined. I want thank everyone for their support, especially those of you who've been tirelessly recommending the module to your friends and random Discord associates.
And a special shoutout to the wonderfully generous members of the community who've donated extra keys your support has let me give away 65 copies of the module to date.
To celebrate this wonderful community I wanted to give something back to all of you. So Crew's have got a little glow up.
To take advantage of the new Crew Artwork feature. You can select any token and use the Toggle Crew Token Art macro. You can also swap between the four provided borders for each token using the Set Crew Background macro.
You can also set a default background in the module settings. And using either the Set Crew Background macro or the module settings you can use your own backgrounds. Any 1440 x 1440 image should work.
3.0.6
3.0.5
3.0.4
3.0.3 Bugfix Release
Fix the Generate Spell List macro to work with the post-remaster version of the PF2e system.
- The new generate spell list macro allows you to select multiple traditions to pull from.
- You can no longer select schools of magic to pull from.
- You can now prioritize spells that have a description that matches a list of single word queries. Allowing you to prioritize the inclusion of spells that inflict a particular condition or use a selection of words, for example, bone, skeleton, spirit would give mostly spells from the former necromancy school.
Added the missing source to the Provocateur Troupe [11-13]