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Releases: zetaPRIME/sb.StardustSuite

Alpha v0.20

24 Jul 02:42
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Big milestone release! Too much to list everything individually (look in commit log for that), but some highlights:

StarTech:

  • Fluxpulse power system fully implemented and usable in normal gameplay, with various machines and tools to use with it
  • Central crafting station for just about everything

StardustLib:

  • New "Quickbar" for quick access to panes and other functions
  • Player extensions are now a deployment-script hook instead of a quest (fixes transmatter terminal not working for some people)

WARNING: StardustLib is now incompatible with Manipulated UI; mods using it will have to be updated to use the Quickbar instead (the author of MUI is currently working on doing so for their own mods, as well as a Quickbar implementation separate from StardustLib)

Alpha v0.04

09 Jun 09:24
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1.3 fixes and a new library function or two; transmatter terminal now uses actual itemslots and gives items to the cursor

Alpha v0.03

20 Jan 23:04
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A bunch of unfinished miscellany, but more importantly, fixes for Starbound 1.2

Alpha v0.02c

30 Sep 05:06
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Fixed (hopefully) the last item-description terminal crash.

Alpha v0.02b

24 Sep 20:00
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StarTech:
fixed a terminal crash from selecting a weapon with no base shortdescription
Command Console now outputs wire signal when occupied (can be inverted via wrench)

Alpha v0.02

19 Sep 21:58
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alpha-v0.02

bump version number

Alpha v0.01

17 Sep 04:24
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Might as well give this a proper release now, I suppose; things are rough around the edges, but workable