Releases: zetaPRIME/sb.StardustSuite
Alpha v0.20
Big milestone release! Too much to list everything individually (look in commit log for that), but some highlights:
StarTech:
- Fluxpulse power system fully implemented and usable in normal gameplay, with various machines and tools to use with it
- Central crafting station for just about everything
StardustLib:
- New "Quickbar" for quick access to panes and other functions
- Player extensions are now a deployment-script hook instead of a quest (fixes transmatter terminal not working for some people)
WARNING: StardustLib is now incompatible with Manipulated UI; mods using it will have to be updated to use the Quickbar instead (the author of MUI is currently working on doing so for their own mods, as well as a Quickbar implementation separate from StardustLib)
Alpha v0.04
1.3 fixes and a new library function or two; transmatter terminal now uses actual itemslots and gives items to the cursor
Alpha v0.03
A bunch of unfinished miscellany, but more importantly, fixes for Starbound 1.2
Alpha v0.02c
Fixed (hopefully) the last item-description terminal crash.
Alpha v0.02b
StarTech:
fixed a terminal crash from selecting a weapon with no base shortdescription
Command Console now outputs wire signal when occupied (can be inverted via wrench)
Alpha v0.02
alpha-v0.02 bump version number
Alpha v0.01
Might as well give this a proper release now, I suppose; things are rough around the edges, but workable