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Releases: Theseus-Aegis/GTArmory

GT Armory - 1.13.0

01 Feb 03:50
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Added:

  • RPG Component, tweaks the values of RPGs and Rockets to allow for use on infantry
  • Recoil Component, tweaks recoils of weapons to be more realistic
  • M856A1 Tracer magazines
  • Pistol IR/Vis Laser Combo & CZ M3X Laser/Light for handguns.

GT Armory - 1.12.0

18 Jan 00:46
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Added:

  • MK6 component, adds the mortar whistle to in-flight 81mm rounds.
  • Deagle component, switches the Desert Eagle sound from a CUP pistol to the MSBS sound.

Fixed:

  • Black SCAR-H M993 magazine is no longer tan.

GT Armory - 1.11.0

25 Dec 08:36
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Added:

  • Gimmick weapon now has fancy laser sounds. (#50)
  • M855A1/M995 magazines for CZ805 & Famas. (#52)
  • M993 magazines for SCAR-H & G3A3. (#52)
  • BP magazine for CZ807. (#52)

Changed:

  • Gimmick weapon is now semi auto only, deals reduced damage and has a smaller tracer size. (#50)
  • Renamed magazines used by the armory to the new GT Armory standard naming. (#52)

Fixed:

  • 7N21 9x19 Ammo now fits in the Scorpion Evo. (#51)

GT Armory - 1.10.0

22 Nov 17:19
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Added:

  • 7N21 Ammunition for 9x19 weapons
  • Switch state names for Laser/Light combos.

Changed:

  • CUP MP5 can only use "MP5" magazines from CUP to prevent model issue

Fixed:

  • LLM MKIII Name, Black version no longer named "Tan"
  • LLM01 Visible pointer no longer Red flashlight

GT Armory - 1.9.0

10 Nov 18:24
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Added:

  • TRG Component, retextured the TRG (Tar-21) regular, carbine and EGLM versions to Black. (#45)
  • HLC Component, sets proper scope for MRT Accessory functions (#47)
  • Flare Component, Adds CUP Flares to the "Flare" module in Eden/Zeus (#44)
  • Magnum & AP-20 Slugs to MSBS Underbarreled Shotgun (#42)

Changed:

  • Flashlights, rewritten for readability. Added low power red mode to flashlights for usage with NVGS (#46)

GT Armory - 1.8.1

15 Sep 03:19
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Fixed:

  • Fixed M1014 Magwells
  • Fix UBC Errors with LBT Vests from Spec4Gear
  • Fix Saiga magazines using an outdated classname

Removed:

  • Shotgun magazines from Remass component

GT Armory - 1.8.0

15 Sep 00:20
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Added:

  • Gimmick component for Laser Tag (#39)
  • Rebalance component for Milgp & S4 vests (#38)

Removed:

  • BWA3 Dependency & Special helmet (#40)

GT Armory - 1.7.0

07 Sep 15:40
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Added:

  • 7.62x54r AP Ammunition (#37)
  • 5.8x42 DBP88 Ammunition (#37)
  • M855A1 & M995 magazines for AKs, AUGs, G36s & SG550 rifles. (#37)
  • 20 & 30Rnd variants of M993 AP Fal magazines. (#37)
  • 7N13 SVD Magazine (#37)
  • 2Rnd Magnum shells (#37)

Changed:

  • Slight tweak to ammunition penetration power. (#37)

Fixed:

  • Fixed naming of 7.62x51 tracer magazine. (#37)

Removed:

  • Mission editor categories (moved to TAC Units) (#36)

GT Armory - 1.6.0

05 Aug 03:07
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Added:

  • Ops Core FAST Medic helmet.

Changed:

  • Lowered weight of the 30Rnd VIKHR magazine
  • Renamed X95 magazines
  • Changed Saiga12 magazines to use Magnum buckshot/AP-20 Slugs
  • Rebalanced some penetration power of ammunition.

GT Armory - 1.5.0

01 Jul 21:09
9cb7a2d
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Added:

  • Added Winter Patch optional for upcoming campaign. (#35)
  • Added UTG Defender High Power
  • Added AN/PEQ-15 Top mounted Laser/Light High Power in Black, OD & Tan
  • Added AN/PEQ-15 Side mounted Laser/Light High Power in Black, OD & Tan
  • Added LLM01 Laser/Light High Power in Black/Tan
  • Added Vario-Ray Laser/Light High Power in Black/Tan
  • Added 5.45x39 BP/BT magazines in Plum, Black & Bakelite
  • Added 5.45x39 PS in Black & Plum
  • Added VLTOR .458 Custom rifle in Tan & OD
  • Added .458 Socom 10Rnd PMAG in Black, Tan & OD

Changed:

  • Renamed CUP 60Rnd Surefire and Added M855A1 version (#35)
  • Renamed 5.45x39 Vanilla Magazines to Bakelite (PS)
  • Hidden an Uriki item with a non-functional model.
  • Fixed some UBC errors with Urikis items.
  • Fixed an issue with one of Urikis items vanishing when spawned.

Removed:

  • Removed entries which cannot be changed (access 3) (#35)
  • Removed some excess whitespace