Releases: Theseus-Aegis/GTArmory
Releases · Theseus-Aegis/GTArmory
GT Armory 2.14.0
Added:
- Ammunition - Khaki 6.5 Magazines (#282)
- Ammunition Aegis - 5.56 Drum Magwells (#283)
- Armory Component - Adds KSG-25A, L85A3, L85A3 GL & L22A3 (#286)
Changed:
- Flashlights - Nerf flashlight range (#281)
- Supplies - Move RF to sub config with cup dependency (#280)
- Training - Improve Smoke (#284)
Fixed:
- Flashlights - Broken cycle of the AN/PEQ (#281)
GT Armory 2.13.0
Added:
- Ammunition WS - Add Surefire 75Rnd & Stanag Camo (#279)
- Flashlights: Added Streamlight TLR-1 Handgun Light (#277)
- Hidden Units: Added CUP Vehicles subcomponent (#275)
- RF Compatibility: Removes thermal mode from PSRL-1 Optic, adds PSRL-1 to the Theseus launcher box. (#272)
Changed:
- Hidden: ACE / CBA intel items are no longer visible in editor (#273)
Fixed:
- Hidden Units: Removed new RF/WS Units from deprecated factions (#274)
GT Armory 2.12.0
Added:
Changed:
- Flashlights: Rework of flashlight functionality, main light is now more cone shaped, Red light is wider and attachments that should have IR Illuminators now do.
- Special: Almeida item has an altered texture (#268)
Fixed:
GT Armory 2.11.0
GT Armory 2.10.0
GT Armory 2.9.0
GT Armory 2.8.0
GT Armory 2.7.2
Changed:
- Replacements, IFAK now uses ACE Painkillers after ported from Theseus Mods (#233)
GT Armory 2.7.1
Fixed:
- WallE lag spike when firing, probably. (#231)
GT Armory 2.7.0
Added:
- Headgear, Added Grijs opscore helmet (#228)
- Special, New Items (#227)
- Effects, Sparking effect on metal (Only for those with particle setting on High) (#226) (#229)
Changed:
- Hidden Units, Added new CUP factions (#217)
- HLC Tweaks, Hidden all the weird NiArms attachments & broken guns (#225)
- Special, Updated uniform texture (#227)
Improved
- Effects, Dust kickup from bullets is now slightly larger (#226)
Fixed:
- Effects, blastwave refraction no longer blocks AI vision (#226)
Removed: