Releases: TeamStarDrive/StarDrive
Releases · TeamStarDrive/StarDrive
Mars Patch v1.50.15072
What's Changed
- Fix: Always display trade lines in relationship cross reference if the trade treaties checkbox is checked.
- Fix: No ship status icon drawn.
- Fix: ships with very low ordnance could take players command to return to attack
- Fix: Planets chance of repairing building and heal troops was increasing too fast while in combat.
- Fix: AI fleets disengage if remnant helpers target the system they are attacking.
- Fix: Fixed Maintenance Upkeep cost for remnant ships for RemnantHelpers story
- Balance: Intensity of Espionage Rebellions
@gkapulis
Mars Patch v1.50.15071
What's Changed
- Feature: Added ability to add all missing techs of a ship to the research queue from the load ship design menu
- Feature: Visualization of locked modules and modules in research queue
- Documentation: Add UKR missing translation
- Fix: Projection Influence Fixes
- Fix: Agri planets allocates resource for research if there is a production queue
- Fix: Filter Player design ships UI bugs.
- Fix: UI bugs in toggle buttons - not correctly displaying inactive textures.
- Fix: ship techs not added to empire related list. this decreased performance of ShipsWeCanBuild update.
Mars Patch v1.50.15070
What's Changed
- Fix: Improve remnant random empire target selection.
- Fix: Expansion AI -increase system selection divider and increase search radius increase time.
- Fix: selecting a trait preferred env should overwrite scripted starting planet env.
- Fix: Scrap Ship - do not select unsafe planets as target planets for scrap.
- Fix: Scrap Ship - change target planet if current target planet is not safe anymore
@gkapulis
Mars Patch v1.50.15069
Hotfix: Fixed mining issues with fast mining ships.
Mars Patch v1.50.15068
What's Changed
- Fix: Increase zoom level where ships' tactical icons are displayed.
- Fix: Show tactical icon if the ship model cannot be seen due to lack of memory.
- Fix: Better mining logic for mining ships
@gkapulis
Mars Patch v1.50.15067
Hotfix: Limit remnant str attack increase.
Mars Patch v1.50.15066
What's Changed
- Fix: Enable ability to reverse engineer Remnant hulls
@gkapulis
Mars Patch v1.50.15065
What's Changed
- Fix: Soft Crash when A Dyson Swarm Controller is destroyed
Mars Patch v1.50.15064
What's Changed:
- Fix: Do not show tactical icons when in close view state
- Fix: Localization typos
- Refactor: New graphics and graphics logic for Dyson swarms.
- Balance: Reduce needed swarm sats to 30K.
Mars Patch v1.50.15063
What's Changed (Note - this update will break older builds saves)
- Feature: Dyson Swarms - You can research and build Dyson Swarm projects around some suns in the galaxy, which will allow huge production boost to all your colonies in that system. It will also affect your allies, if they have colonies there.
- Fix: Select Icon button for ship info UI was not working.
- Fix: Fallback for ships which currently do not have SelectIcon
- Fix: Add SelectIcons or remove wrong ones form ship hull files.
- Content: Added 2 more Binary Suns
- Content: Added 1 Purple Star
- Content: Added 1 Barren Brown Dwarf
@gkapulis